Starting with the positive, Nvidia has managed to include all the content of the original game in a download of just 4GB, and that despite the fact that the video sequences have a visual quality far superior to the murky coding that they looked like on Xbox 360. This conversion has both good and bad points. Now it is finally available, but unlike the rest of Nvidia ports, which work on the entire range of Tegra hardware, Rising only works on the Shield TV microconsole and also requires a traditional remote. The brilliant Metal Gear spin-off developed by Platinum Games has been advertising for months on Nvidia’s Shield portal, with no indication of when it was going to be released. Metal Gear Rising: Revengeance running on Android with mobile hardware? This is something that we had to prove yes or yes.
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